Project: Shapescape - a vibrant, block-themed amusement park set along sandy shores.
Medium: Crafted as an immersive VR experience within Unreal Engine.
Goal: To create a whimsical and exhilarating theme park adventure.
Design: Every element, from attractions to landscapes, meticulously crafted and textured using Blender.
Creative Journey: My inaugural foray into uninhibited creativity, allowing for free exploration and experimentation.
Outcome: Immensely fulfilling, offering a glimpse into the boundless possibilities of imaginative design.
Future: Inspired to keep exploring and pushing creative boundaries.